70 secCritical Strike Chance: 6. Trigger skill gems now cost mana. Channelling for longer builds up. You can only have one Mark at a time. Each time the main beam chains it will also chain to a second enemy, but that. Grants a buff which makes it easier for you to stun enemies. 00%Effectiveness of Added Damage: 55%Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. Each Snare applies 40% less Movement Speed to Normal or Magic Enemies. Each Snare applies 30% less Movement Speed to Rare Enemies. I assume most bow builds use Sniper's. 20 sec Critical Strike Chance: 5. Also tried ensnaring arrow with culling. Test 3: - barrage triggered - no (gem can't be supported by manaforged arrows) Test 4: - frenzy triggered by elemental hit while holding a wand - no. 80 sec Critical Strike Chance: 6. 40 sec Can Store 1 Use(s) Attack Damage: (115-175)% of base Effectiveness of Added Damage: (115-175)% Perform a swift counter-attack against enemies in a cone shape when you block with your shield. Frost ShieldSpell, AoE, Duration, ColdLevel: (1-20)Cost: (30-54) ManaCooldown Time: 5. The snare will break if they leave the area of effect. Punishment. Due to wiki technical error, the skill only have 3 modifiers, the mod Trigger Doom Blast when a Hex from Supported Curse Skills. Channelling the skill gains stages up to 6. This skill cannot be Triggered. 25 secCritical Strike Chance: 6. Attack Damage: (125-170)% of base. Enemies near either end of a beam also suffer burning damage. ago • Edited 3 yr. Corrupting Fever Spell, Duration, Physical Level: (1-20) Cost: (78-520) Life Cooldown Time: 1. The enemy has less movement spe. After a short duration, lightning strikes the marker, dealing damage around it. (3–75) to (4–113) Added Attack Physical Damage. Level: (1-20) Cost: (24-50) Mana. Yes maps we use only grace and purity of element, vaal haste is. 15. Summon Reaper is one of the most unique Minion Skill Gems, it conjures a very powerful Reaper that uses multiple different Attacks, all of them dealing Physical Damage. Sniper's Mark. Description. Gameplay. Around 100M DPS without POB-warrioring. Level: (1-20) Cost: (7-11) Mana. 60 secCritical Strike Chance: 5. Per 1% Quality. Specifically the "7. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Puncture works with bows, daggers, claws or swords. The buff's duration will be refreshed if you spend. Vengeant Cascade, one of the passive abilities on the Path of Exile 3. 00%Effectiveness of Added Damage: 120%Projectile Speed: 1300Fires an arc of knives in front of the caster which deals physical damage. Attack Damage: (47-54)% of base. It also regularly releases pulses of area. 80 secRequires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. 00 secCan Store 3 Use(s)Cast Time: 0. 60 secCritical Strike Chance: 5. 15. Can Store 1 Use (s) Requires Level 10 Fires an arrow at the target destination. 80 sec Requires Level 16 Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. 00%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. 50 sec Requires Level 4 Creates a wall of ice which holds back enemies. Cooldown Time: 1. 2: Fixed a bug where Tornado Shot would hit the same monster multiple times when it chained or returned. Flame Wall works with projectile skill such as Burning Arrow Burning Arrow Attack, Projectile, Fire, Duration, Bow Level: (1-20) Cost: (5-8) Mana Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)% Projectile Speed: 3260 Fires a burning arrow that deals fire damage. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Cast Time: 0. Hot Searches. Attack Speed: 70% of base. Puncture works with bows, daggers, claws or swords. Level: (1-20) Cost: (24-50) Mana. These attacks have a small randomised spread. 50% of Physical Damage Converted to Lightning Damage Ensnaring Arrow tethers to the final target. "Ensnaring Arrow. These arrows deal 165% more damage on hit and 120% more damage. Poacher's MarkSpell, Duration, Curse, MarkLevel: (1-20)Cost: (16-33) ManaCast Time: 0. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. The Ballista playstyle is incredibly safe, since you don't have to stand still while dealing damage and can dodge enemy. Unfortunately most builds that run bleed also run pierce because it helps with clear. Manaforged Arrows Support Bow, Support, Trigger Icon: U Level: (1-20) Cost & Reservation Multiplier: 200% Cooldown Time: 0. Mines detonated by Skitterbots will re-arm. The arrows have a short range, but it can be extended with increased projectile speed, which also. Both the skill and support are on the same support gem. Cast Time: 0. However, since Spirit Burst is not granted by a skill gem, it cannot be supported by Empower SupportEmpower SupportSupportIcon: +Level: (1-3)Cost & Reservation Multiplier:. Harby/decimation with ungils is like 50-60% Crit. 5% chance to Ignite enemies1. Cast Time: 0. The combo: Manageforge Arrow + Ensnaring Arrow (lvl1) + Frenzy(lvl1) will give you 100% Frenzy Charge Uptime 25% Less Movement Speed on opponents 15% More Projectile Damage You can apply this very reliably now with the. Effectiveness of Added Damage: (130-154)%. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and. Per 1% Quality: 1 Superior 2 3 Shocks on Cursed enemies have 1% increased Duration Base. 75 sec Critical Strike Chance: 6. 5% increased Cooldown Recovery Rate. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Per 1% Quality: 1 Superior 2 3 Ignite on Cursed enemies has 0. 86)Weapon Range: 13Requires Level 64,. Blood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1. Affected. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Level: 1–20. 50%Attacks per Second: 1. 2-91. These attacks have a small randomised spread. 20 sec. And this is where i realized it was going to be counter-synergistic with ensnaring arrow against boss because of. Can Store 1 Use (s) Cast Time: Instant Requires Level 24 Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect. Despair gems dropped before version 3. When the arrow lands, you are teleported to it and a clone is summoned at your old location. They use a melee attack and die after a duration. 5% increased Cast SpeedBase duration is (9-10. Culling Strike Support makes supported skills kill enemies with 10% or lower life immediately on hit. Place into an item socket of the right colour to gain this skill. Edit. 50%Attacks per Second: 1. 00%Effectiveness of Added Damage: 300%Creates a crystal that pulses with cold for a duration. Reave Attack, AoE, Melee. 3. Shares a cooldown with other Blink skills. Exsanguinate Spell, Chaining, Physical, Duration Level: (1-20) Cost: (16-46) Life Cast Time: 0. You can only have one Mark at a. This gives you massive life gain on hit from stormrain. Can Store 1 Use (s) Requires Level 10 Fires an arrow at the target destination. Shares a cooldown with other Guard skills. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0. Spirit Burst is a skill granted by Lightpoacher. Contaminate is a skill granted by SporeguardSporeguardSaint's HauberkQuality: +20%Armour: (1417-1639)Energy Shield: (233-270)Movement Speed: -5%Requires Level 67, 109 Str, 94 IntTrigger Level 10 Contaminate when you Kill an Enemy(200-250)% increased Armour and Energy Shield(7-10)% increased maximum Life+(17-23)% to. Ensnaring Arrow slows enemies down substantially, making them less dangerous. Smite Lightning, Attack, AoE, Duration, Melee, Strike, Aura Level: (1-20) Cost: 6 Mana Attack Speed: 85% of base Attack Damage: (195-218)% of base Effectiveness of Added Damage: (196-218)% Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. ReaveAttack, AoE, MeleeLevel: (1-20)Cost: 6 ManaAttack Damage: (150-180)% of baseEffectiveness of Added Damage: (150-180)%Radius: 20Requires Level 12Attacks a small area in front of you. 00%Effectiveness of Added Damage: 50%Requires Level 16Deals spell damage in a targeted area. 00%Effectiveness of Added Damage: 90%Radius: 12Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. The arrows degrade in-flight as the lightning dissipates,. A physical based projectile spell that launches several projectiles in an arc in front of the caster. Level: (1-20) Cost & Reservation Multiplier: 200%. Requires Level 4. The skill consumes Spirit Charges. Spectral Throw. 60 secCritical Strike Chance: 5. 60 secCritical Strike Chance: 5. Can Store 1 Use (s) Cast Time: Instant. Riposte Trigger, Attack, Melee, Strike, Physical Level: (1-20) Cooldown Time: 0. Ensnaring Arrow is a bow attack skill which fires an arrow that tethers to the ground behind the enemy it hits, ensnaring it. Path of Exile. The snare will break if they leave the area of effect. 2. Burning Arrow. Per 1% Quality: 1 Superior 2 3 0. Per 1% Quality: 1 Superior 2 Anomalous 3% increased Cast Speed 0. Item class: Cosmetic Item. 80 sec. 60 sec Requires Level 28 Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. 80 secCan Store 1 Use(s)Soul Gain Prevention: 0 secCast Time: InstantCritical Strike Chance: 6. (100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect. Manabond. Stormbind is a channelling spell that places runes on the targeted ground as the skill is channelled. Ensnaring Arrow; Ethereal Knives; Explosive Arrow; Explosive Trap; Fire Trap; Flamethrower Trap. It contains Path of Exile assets sourced or derived from the game itself or its official website. Test 1: - 14 cost skill triggered immediately by 43 cost active skill - yes. As a result, something like EQ’s aftershock that does 150% MORE damage with ailments is the best damage scaler for bleed in the. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4. 5% increased Area of Effect Deals (55-64. Attack Damage: (47-54)% of base. 50 sec Requires Level 16 Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Void Shot is a skill granted by the unique Voidfletcher Voidfletcher Penetrating Arrow Quiver Requires Level 64 Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30-40) to (80-100) Cold Damage to Attacks +(80-120) to maximum Energy Shield +(20-30)% to. 9-33) Mana per second. Enemies can be hit. I'll try this on my Ice Shot build. 50 sec Can Store 1 Use(s) Requires Level 8 Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Flicker StrikeAttack, Melee, Strike, Movement, DurationLevel: (1-20)Cost: 10 ManaCooldown Time: 2. 75 sec Critical Strike Chance: 5. . Enemies take slightly less damage on the second and third. Can Store 1 Use (s) Attack Damage: (170-255)% of base. Radius: 22 Requires Level 24 Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life. 00% Effectiveness of Added Damage: 90% Requires Level 10 Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. Gem Skill Gems Support Gems. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. 50 sec. 0. Ensnaring Arrow: 16: Artillery Ballista: 28: Awakened Arrow Nova Support: 72: Awakened Vicious Projectiles Support:. 50 secRequires Level 24Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. 6 seconds to all enemies in their radius. Cast Time: 0. Effectiveness of Added Damage: (38-44)% Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Supported Skills now deal 10-19% more Damage with Ailments (previously 25-34%). So yes, barrage support should get you to 3 stacks quickly. The arrows impact the ground in a line, each dealing. Flameblast Spell, AoE, Fire, Channelling Level: (1-20) Cost: (4-7) Mana Cast Time: 0. Using the. Burning Arrow is a bow attack that fires an arrow dealing fire damage to a target with an increased chance of igniting it. Requires an axe, sword, two-handed axe, or two-handed sword . Barrage Attack, Projectile, Bow. Ethereal KnivesSpell, Projectile, Physical, DurationLevel: (1-20)Cost: (5-20) ManaCast Time: 0. Requires a Melee Weapon. Cobra Lash Critical, Attack, Projectile, Chaos Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (75-125)% of base Effectiveness of Added Damage: (75-125)% Fires a poisonous projectile based on your weapon that will chain between enemies. Probably because it could. If enemies survive, you gain a blood charge which raises the damage and cost of the. 50 sec. 20 secCan Store 1 Use(s)Cast Time: InstantRequires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it. Raise Zombie Spell, Minion Level: (1-20) Cost: (10-38) Mana Cast Time: 0. ago. Enemies who leave the beam continue to burn for a. Additional arrows on an enemy increases the hit damage, ignite damage, and area of. Projectile Speed: 3260 Fires a burning arrow that deals fire damage and has a chance to ignite. I haven't started using ensnare yet, but it has the ensnaring arrow setup up that you mentioned included in the build. Vitality Aura, Spell, AoE Level: (1-20) Reservation: (28-233) Mana Cooldown Time: 1. 28 sec Requires Level 10 Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times. In order to overcome this, we will be using a second weapon set including a bow (Ideally Quill Rain due to high aps but it doesn't really matter) using the skill Ensnaring Arrow. 00%Effectiveness of Added Damage: 160%Radius: 22Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. BaneChaos, Trigger, Spell, AoE, Duration, HexLevel: (1-20)Cost: (10-20) ManaCast Time: 0. 50 sec Requires Level 24 Curses all targets in an area, reducing their accuracy and making them deal less damage. (9-11)% increased Attack Speed. The secondary arrow no longer leaves a permanent arrow in the environment. Pierce has first priority for projectile behaviours, followed by fork, chain, then return. Attack Speed: 85% of base. Skills used by Mirage Chieftains cannot Repeat. Level: (1-20) Cost: (24-50) Mana. I am starting to theorycraft my puncture bow build and i was thinking of going ascendant for the 25% bleed multiplier and +2 pierce and extra arrow. 00%Effectiveness of Added Damage: 200%Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through. Lightning Arrow is a bow attack skill that fires an arrow which causes enemies to be struck with a bolt of lightning. Siege Ballista Attack, Projectile, Totem, Bow Level: (1-20) Cost: (6-11) Mana Attack Speed: 50% of base Projectile Speed: 3260 Requires Level 12 Summons a ballista totem that attacks with piercing arrows. Cooldown Time: 3. Increased Area of Effect mod and its progression per level doubled. Log In Create Account Contact Support. However there is no explosion, no matter if I kill them with bleed or hits. Enemies standing on the caustic ground. Large Cluster – 8 passives with Renewal, don’t worry about anything else. Flammability Spell, AoE, Duration, Fire, Curse, Hex. Level: (1-20) Cost: (11-26) Mana. The first manaforged setup is Frenzy + Ensnaring Arrow + Cull. Blood and SandSpell, StanceLevel: (1-6)Reservation: 10% ManaCooldown Time: 2. 00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. Base duration is 2 seconds. It periodically activates while attached, adding energy to the branded enemy. 60 secApplies a debuff to enemies in an area, which deals chaos damage over Time. Snipe is a channelling bow attack skill. Effectiveness of Added Damage: (170-250)%. Amount Part Description Meta; 6: The Fox The Fox 6 Level 20 Gem "Masters of wit, strength and cunning. Level: (1-20) Cost: (16-33) Mana. 00% Requires Level 28 Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. 60 sec. Additional arrows on an enemy increases the hit damage, ignite damage, and area of. Frostbite Spell, AoE, Duration, Cold, Curse, Hex. Level: (1-20) Cost: (16-33) Mana. This is a really nice thing for the. Critical Strike Chance: 6. Ensnaring arrow will not only slow down monsters and bosses significantly but also increase the damage they take by 15-20%, kind of like a mini sniper's mark. 3. For each stage, one non-channelled bow skill socketed into Assailum is triggered on release. 00% Effectiveness of Added Damage: 160% Requires Level 28 A bloody scythe swipes across a selected area, applying a physical damage over time debuff in addition to hitting enemies with physical damage. The bladestorm repeatedly damages. Ice Shot Attack, Projectile, AoE, Cold, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (130-174)% of base Effectiveness of Added Damage: (130-174)% Projectile Speed: 3260 Radius: 23 / 10 Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Requires a Dagger or. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. As you adventure through Wraeclast the locals will often reward your deeds with gems, items or stat boosts which shall help you to uncover the continent's mysteries. It should be multiplicative. 00 sec. Per 1% Quality: 1 Superior 2 3 2% increased Area of Effect You and nearby Allies Regenerate (2. Your potential rewards however change based on class. Burning arrow provides large amount of flat damage, ignite does not care so much about critical strike chance and both ignite & snipe makes attack speed less relevant in dealing damage. If you have no. 0. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 10Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. Corpse Walk is a skill granted by Corpsewalker Corpsewalker Carnal Boots Quality: +20% Evasion: (198-237) Energy Shield: (38-45) Requires Level 55, 52 Dex, 52 Int Triggers Level 20 Corpse Walk when Equipped (80-120)% increased Evasion and Energy Shield 25% increased Movement Speed (20-40)% increased Damage if you have Consumed a. If no applicable skills are socketed, gaining at least one stage causes the skill to fire its own arrow. 1 additional Projectiles 1% reduced. Mirage Archer Support summons a Mirage that casts supported skills periodically for you. Seiyashi. Linking it to Barrage Support does nothing. full bleed from attack nr. 5% increased Attack Speed Fires an additional Arrow 1% increased Damage Deals (100-119)% of Base Attack Damage Fires. Convocation Minion, Spell, Duration. Using this skill makes our enemies act as if they are moving, resulting in more bleed. 50%Effectiveness of Added Damage: 80%Radius: 30Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down. 00 secRequires Level 34Summons a Flame Golem that grants you increased Damage. Blink Arrow is an attack that fires an arrow, upon reaching the destination you are teleported there and a clone is summoned at your previous location. Bleeding targets that are moving suffer 210% Increased Damage from the effect, however, bosses are often stationary or erratic with their movement. 5% (from 16 to 22). Gem. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage. PoEDB. Level: (1-20) Reservation: 35% Mana. I took tailwind first, then rupture. Manabond Spell, AoE, Lightning, Arcane. Level: (1-20) Cost: (24-50) Mana. Projectile Speed: 1000 Throws a spectral copy of your melee weapon. Vaal Burning Arrow. Cooldown Time: 3. Scourge ArrowAttack, Projectile, Channelling, Chaos, BowLevel: (1-20)Cost: (4-5) ManaAttack Speed: 190% of baseAttack Damage: (28-35)% of baseEffectiveness of. Can Store 1 Use (s) Requires Level 10 Fires an arrow at the target destination. Radius: 36 Requires Level 10 Casts an aura that grants mana regeneration to you and your allies. Summon Ice GolemCold, Minion, Spell, GolemLevel: (1-20)Cost: (30-54) ManaCooldown Time: 6. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. To actually answer your question, it’s because skills, supports and other avenues for damage only scale bleed when they specifically state increased/more for ailments. Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. Level: (1-20) Cost: (4-12) Mana. Mod Id: EnchantmentEnsnaringArrowDebuffEffect2_ Name: Enchantment Ensnaring Arrow Debuff Effect 2: Groups: SkillEnchantment: Mod type. 6. Ensnaring arrow says each snare applies a movement speed debuff that can stack three times. Storm BrandLightning, Spell, AoE, Chaining, Duration, BrandLevel: (1-20)Cost: (8-21) ManaCast Time: 0. Legacy variants. This gem is invaluable for unleashing a flurry of attacks on strong. Only one aspect skill can be active at a time. War BannerAoE, Spell, Duration, Aura, PhysicalLevel: (1-20)Reservation: 10% ManaCooldown Time: 1. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2% increased Area of Effect. Ensnared enemies always count as moving, and have less movement. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 2% increased Area of Effect. 50 secCritical Strike Chance: 6. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack. Ensnaring Arrow Utility Ensnaring Arrow + GMP + Bonechill + Mirage Archer Ensnaring Arrow to slow + apply inc damage taken, bonechill for further DPS, mirage archer for consistent ensnare application. Blink Arrow is an attack that fires an arrow, upon reaching the destination you are teleported there and a clone is summoned at your previous location. Attack, Projectile, AoE, Bow. While you have this buff, monsters that enter an area around you will be. Anomalous Ensnaring Arrow Anomalous Ensnaring Arrow is an Alternate Quality gem of Ensnaring Arrow. Cast Time: 0. Only works with Bows and Wands. The enemy has less movement speed and takes increased damage from projectile hits and is always considered moving while ensnared. If the melee strike hits a target,. Snipe Burning arrow + Ignite negates the downsides of Widowhail very effectively. Clarity Aura, Spell, AoE. 85 sec Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded. Consecrate is a spell that creates a patch of consecrated ground around the player. 1: Fixed a bug where arrow pierce would not apply to Tornado Shot. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Cold Damage 5%. The problem with ensnaring arrow is that those snares only apply if the. Split Arrow/Puncture Bleed Bow Gladiator" is the one I'm referring to. Unbound Ailments Support has been added to the game. Additional Effects per 1% Quality: Supported Skills have 1% chance to Cause Monsters to Flee This is a Support Gem. Vengeance Trigger, Attack, AoE, Physical, Melee. As you channel this spell longer, the flames spread wider close to you and spread longer. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Frost BombSpell, AoE, Duration, Cold, OrbLevel: (1-20)Cost: (4-16) ManaCooldown Time: 2. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. The supported skills' arrows will then fire out in a circle from where it lands. Someone correct me if I am wrong, but ensnaring only applies on the last mob of the projectiles lifetime, so when hitting enemies with Sniper's mark directly, it will split the projectiles causing the rares and uniques not to be ensnared. Explosive Arrow is a bow attack skill that fires an arrow which sticks to an enemy or wall and detonates after a duration, dealing fire area of effect damage. Grants a buff which gives you bonus armour and melee range. • 3 yr. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. 50 sec. Icestorm is a cold spell only available through The Whispering IceThe Whispering IceVile StaffWarstaffQuality: +20%Physical Damage: 49. They explode when landing, dealing damage to nearby enemies. Edit. 00 secRequires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. This effect will chain to your other nearby skeletons. . MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. Gem Icon Description Mana cost; Anger Anger Aura, Spell, AoE, Fire Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. 22 - Trial of The Ancestors League Added POB for 3. As more blades are added, the. Per 1%. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. The arrows have a short range, but it can be extended with increased projectile speed, which also increases the AoE. Per 1%. Cast Time: 0. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). 10%Attacks per Second: 1. Spellslinger is a skill gem that causes the linked spell to be triggered when the user fires a projectile from their equipped wand and adds the wand's damage to the spell. 0. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance. Flask effects can be identified by having a specific gold border around the icon. Supported skills now deal 25% more damage with Ailments at gem level 1 (from 20%), up to 34% at gem level 20 (from 30%). The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. The Bleed Bow Gladiator has become a community favorite and a powerhouse that can function at any level of gear. Poacher's Mark Physical, Spell, Curse, Mark. Radius: 22 Requires Level 24 Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit. Ancestral Warchief has an attack speed multiplier of 90%. Per 1% Quality: 1% increased Area of Effect Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. 00 sec Can Store 3 Use(s) Cast Time: 0. Can Store 1 Use (s) Cast Time: Instant. 30 secRadius: 26Apply a debuff to enemies in front of you which deals chaos damage over time. 6)Critical Strike Chance: 5. You cannot animate unidentified items. The lightning bolt can hit nearby enemies. . 0. FirestormSpell, AoE, Duration, FireLevel: (1-20)Cost: (13-25) ManaSoul Gain Prevention: 0 secCast Time: 0. Gain stages by killing enemies while carrying the banner. Level: (1-20) Requires Level 8 Supports any skill that hits enemies. Doom Blast. 3-374. After travelling a short distance they change to a second form, which moves much faster. Bossing damage comes from a kill called Snipe which is a channeling skill provided by Assailum helmet and gives crazy amount of more damage per stage. This means that as a melee building. Set main skill to Ensnaring Arrow, go to Config, look at the For Effective DPS panel. My idea is that, assuming Sniper's Mark only allows a projectile to split once, you can have a projectile already split by Sniper's Mark to come back to hit the marked target to make it the last target. Sweep Attack, AoE, Physical, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (170-225)% of base Effectiveness of Added Damage: (170-225)% Radius: 26 Requires Level 12 Swings a two handed melee weapon in a circle, knocking back monsters around the character. Each slash does less damage than a single hit from Cleave, but the two slashes overlap in the middle, hitting enemies in front twice. Caustic Arrow Attack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 AoE Radius: 20 Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. 4)% of Base Attack Damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the. Fog of War is a skill granted by the unique Kongming's Stratagem Kongming's Stratagem Ivory Spirit Shield Quality: +20% Energy Shield: (122-138) Movement Speed: -3% Requires Level 41, 100 Int (15-20)% increased Spell Damage Trigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (250-300)% increased Energy Shield (30-50)%. !!!Snare need only 1 stack for DPS increase, but 3 stacks will slow enemies down to a crawl!!! Dash Dash + Second Wind Standard Dash setup CWDT Corrupting FeverSpell, Duration, PhysicalLevel: (1-20)Cost: (78-520) LifeCast Time: InstantRequires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. Enemies standing on the caustic ground take chaos damage over time. Then there are those who simply make art of it. Ensnaring_Arrow_skill_icon.